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FIC FURY / ISSUE #01
THE FLOOR IS OPEN

STEP INTO THE STORY.

FIC FURY is a live fictional debate and roleplay experience. Become a character, take a position, negotiate with others and change what happens next.

DEBATE / ROLEPLAY / NEGOTIATION / STORY
FIC FURY fictional debate chamber with characters gathered around a council table THE FLOOR IS OPEN
TURN THE PAGE
SCENE 01 YOU'VE SEEN THE STORY.
GET THE IDEA

NOW WATCH
WHAT HAPPENS.

FIC FURY / HOW IT WORKS
LIVE FICTIONAL DEBATE

WHERE THE STORY CHANGES.

Become a character. Debate their decisions. Shape what happens next.

"WAIT... WE CAN CHANGE THE STORY?"
"THAT'S THE POINT."
02
DEBATE / REWRITTEN

THE ARGUMENT
IS THE STORY.

Traditional debate asks you to defend an argument. FIC FURY asks you to defend a character.

Instead of debating an abstract topic, you enter a fictional conflict with a character, objective and position of your own. Research the situation, speak from your character's interests, challenge opposing arguments and negotiate your next move.

Fictional characters debating around a council table
THE USUAL

DEBATE

TOPIC POSITION ARGUMENT CONCLUSION
THE FIC FURY VERSION

FICTIONAL DEBATE

CHARACTER OBJECTIVE ARGUMENT DECISION CONSEQUENCE
MUN?

LOVE MUN OR PUBLIC SPEAKING?

FIC FURY isn't Model United Nations. But if you enjoy MUN, debate, research, diplomacy, persuasion and negotiation, you'll recognize the skills. The difference is simple: you represent a fictional character, not a country.

03 / THE FORMAT

SIX MOVES.
ONE CHANGING STORY.

Structured debate, character roleplay and interactive storytelling — brought together in one live experience.

01

RESEARCH

Know the universe, the situation and what your character wants.

KNOW YOUR WORLD.
02

BECOME

Step into a character and represent their interests, goals and point of view.

THINK LIKE THEM.
03

ARGUE

Build arguments, challenge ideas and fight for your position.

OBJECTION!
04

NEGOTIATE

Find allies, make deals and persuade the room.

MAKE YOUR MOVE.
05

DECIDE

Vote, act and take responsibility for the decision.

THE ROOM DECIDES.
06

REWRITE

Watch the consequences unfold and discover where the story goes.

CANON? NOT ANYMORE.
RESEARCH × ARGUE × NEGOTIATE × DECIDE × CHANGE THE STORY
Participant stepping through a portal into a fictional fantasy world
04 / CHARACTER ROLEPLAY

YOU KNOW
THE CHARACTER.
NOW BE THEM.

"WHAT WOULD THEY DO?"

FIC FURY isn't just roleplay for roleplay's sake. You embody a character inside a structured fictional debate — balancing their motivations, relationships, fears and objectives while making decisions in real time.

WATCH THE STORYENTER THE STORY
CHARACTERYOUR ROLE
SCRIPTYOUR DECISION
CANONCONSEQUENCE
05 / CHOOSE YOUR WORLD

DIFFERENT WORLDS.
SAME QUESTION.

From superheroes and comics to sci-fi, fantasy and anime, FIC FURY turns fictional universes into spaces for debate, character roleplay and interactive storytelling.

Comic-book collage representing superhero, science fiction, fantasy and anime-inspired fictional worlds
01
POWER

SUPERHEROES

Heroes, villains and impossible choices.

ENTER →
02
PANELS

COMICS

Stories where the next page is yours to change.

ENTER →
03
FUTURE

SCI-FI

Technology, survival and worlds yet to be written.

ENTER →
04
MAGIC

FANTASY

Kingdoms, alliances, rivalries and impossible choices.

ENTER →
05
CHAOS

ANIME

Rivalries, alliances and high-stakes decisions.

ENTER →
06
AND MORE

YOUR WORLD

New universes. New committees. New outcomes.

DISCOVER →
THE RULE YOU KNOW HOW THE STORY ENDS.

BUT YOU DON'T HAVE TO FOLLOW IT.

Two opposing fictional factions facing each other across a divided city
CURRENT BATTLEGROUND / 01

CIVIL
WAR

THE CONFLICT HAS BEGUN.

The characters have their positions. The room has its questions. What happens next is up to the people inside it.

ENTER THE COMMITTEE
THE OUTCOME HASN'T.
YOUR
MOVE.
THE FINAL PANEL

THE STORY
ISN'T WRITTEN.

Pick a universe. Pick a character. Take a position. Then change what happens next.

ENTER THE FURY